This is a sound list with sounds noted down for the audio that will be placed into our game. I have referenced samples in Links.
Mech (robot) sounds (player avatar)
Game Audio | How games Audio will be recorded | Where will the Sound be used/located | Links to reference sound | Time of sound |
Mech moving/walking | staple gun with applied effects | When the mech moves in any direction | http://www.youtube.com/watch?v=JfWCC8WPMCc | 2:03 sec – 2:14 sec |
Mech turning | Power drill with applied effects | When mech changes direction | 59 sec – 1:06 sec | |
Mech weapon charge | http://www.youtube.com/watch?v=Hz7kE8J4PG0 | 1 sec- 6 sec | ||
Mech weapon cycle/swap | Tool Ratchet with applied effects | When the player click upon weapon swap button | http://www.youtube.com/watch?v=n9fRP4KRL1I | 4:17 sec-4:20 sec |
Mech bullet shooting | Pellet gun with applied effects | http://www.youtube.com/watch?v=DFsxgEjFjNc | 18 sec – 23sec | |
Mech bullet shell hit ground | Gun shell dropping on various surfaces from metal -concrete grounds | When player is firing their machine gun | http://www.youtube.com/watch?v=IpRTirQQVyU | 1 sec – 9 sec |
Mech Power up/health recharge | Midi recorded possible created with piano in sound effects of science fiction | When player health is recharge or restoring | http://www.youtube.com/watch?v=GDbxT061cYM | 9:32 sec – 9:35 sec |
Mech injury/warning sound | Midi recorded possible created with piano in sound effects of science fiction | When player health is low or near death, warning noise | 4:49 sec – 4:45 sec | |
Mech getting damaged by spider robot | Staple gun and | When robot physically attacks the Users mech player |
Ambiences
Game Audio | How games Audio will be recorded | Where will the Sound be used/located | Links to reference sound | Time of sound |
Wind | Outside noise. apply effects to make sound more space themed | In games environments, from hallways to outdoors | ||
Water drip | Drip water to sink applied effects to echo sound | random locations throughout game environment | ||
Machinery/vent noise | Random machine noises from computers, fans and other machinery noises | Sound used in areas that have vast machinery | ||
Blizzard/storm | Record wind and manipulate the sound levels and apply effects to make violent | If player opens air lock. air getting sucked out | ||
Crunching on snow/sand | Record walking | |||
Walking into puddle | Walk into puddle | Anyone walking in puddle | ||
Creaking | Environmental creaking in room | Random locations in game t enhance heightened tension for player to brace themselves. | ||
Computer Activity | Recording of various computer sounds and compile | Anywhere there may be computer equipment, mostly throughout a lot of the ship. | http://www.youtube.com/watch?v=g2sbjIlnlN8 | 4:23 sec – 4:30 sec |
Enemies
Game Audio | How games Audio will be recorded | Where will the Sound be used/located | Links to reference sound | Time of sound |
Android moving | Metal picks on finger tips hitting table with applied effects | Android moving its robotic legs | http://www.vodu.ch/file/8368007a3d9674ec5f68cbcd6ec1eca0 /l5anbmGElKinnpalfV2l/# |
55:01-55:08 min |
Android electrical | Recording of various electrics, computer, phones etc.. compiled with effects. | Androids electrics and mechanics | http://www.youtube.com/watch?v=cio_J-uovrY | 5 sec – 12 sec |
Android attacking | Stable gun into wood with layered additional effects | Android attacking by jumping on players | ||
Android screech | Record in midi with applied effects | Android screech occurs when horde approaches | http://www.youtube.com/watch?v=mHQIiB4dJfs | 24 sec – 28 sec |
Human heavy breathing | Record various heavy breathing. | When commenced in battle to add tension of battle | ||
Human footsteps walking/running | Any human movement depending on speed.Running walking | When enemies are moving throughout game | ||
Human grunts | Record various grunting sounds | Enemy attacking/getting hit | http://www.youtube.com/watch?v=6T1_5TJP0gA |
1 sec – 9 sec |
Android Humming | Midi recorded possible created with piano in sound effects of science fiction | Add more depth to android noise mechanics. | http://www.youtube.com/watch?v=dhCi9QWRr_8 | 10 sec -30 sec |
Arsenal list ( possible weapons wont all be in game)
Game Audio | How games Audio will be recorded | Where will the Sound be used/located | Links to reference sound | Time of sound |
Thermal lance | ||||
Lightning Gun | Midi power up recording, gun firing and electrical sound recorded above. Compile with midi | When player uses lightning gun | http://www.youtube.com/watch?v=uB2NBGbEhW0 | 1 sec – 8 sec |
Rail Gun | Midi recording power up created. with effects layered. Throwing of ball at wall with midi | When player used rail gun | http://www.youtube.com/watch?v=5PMQrkxqTHY | 6 sec – 13 sec |
missile launcher | Air pump shoot out tennis ball, for explosion use of following internet tutorial create unique. apply midi effects on both. | When player used the missile launcher | http://www.youtube.com/watch?v=vH7bJhirr7c | 1 sec – 6 sec |
Sonic weapon | Air pump with use of midi and compile layered sound fx to create sonic gun | When players use the sonic weapon | http://www.youtube.com/watch?v=JFm3J1cTSv4 | 8 sec – 25 sec |
Flame Thrower | Record of bike pump air noise along with lighter and midi effects applied | When players use flamethrower | http://www.youtube.com/watch?v=D6Kw7QlFb4Y | 5 sec – 12 sec |
Black Hole gun | Record of wind ambience with small electrical sound with use of midi | When players use black hole gun | http://www.youtube.com/watch?v=m2sS32dk6Q4 | 11 sec – 20 sec |
Gravity gun | Record wind ambience and apply effects, very little noise | When players uses gravity gun | http://www.youtube.com/watch?v=TX0YQy8D460 | 01 sec – 08 sec |
Whip | whip and apply effects | When player uses whip | 67. http://www.youtube.com/watch?v=JDpCdAFWXEc | 19 sec – 24 sec |
Chainsaw gauntlet | Record a chainsaw noise and manipulate with effects | When chainsaw weapon is used | http://www.youtube.com/watch?v=7lhXFsLMyWg | 2 sec – 7 sec |
Other ambiences
Game Audio | How games Audio will be recorded | Where will the Sound be used/located | Links to reference sound | Time of sound |
Menu clicks | Mouse clicks with Midi sci fi recordings with piano | On menu or clicks on user interface buttons. | http://www.youtube.com/watch?v=Dm9b2MEQ78Q | 1:56 sec – 1:59 sec |
Music intense scene | Recording of composer/ midicompile | When a scene in game is dark and pressured on player. enemies attacking | http://www.youtube.com/watch?v=Mq2MRjkOBxg |
0 sec – 2:34 sec |
Main menu music | Recording of composer/ midicompile | When user is on main menu of game | Example 1http://www.youtube.com/watch?v=sw6cJCNXxHg
Example 2 /watch?v=oOoRrl8dFZg |
0 sec – 3:16 sec08:54 – 10:38 sec(The Citade) |
Music in game throughout | Recording of composer/ midicompile | When user enters new room or suspicious space | Example 1http://www.youtube.com/watch?v=iVW4svdv1L4
Example 2 /watch?v=S3P2iaWma-Y |
0 sec – 2:0104:45 sec – 06:00 sec(Dreamaker) |
Music credits | Recording of composer/ midicompile | When game ends and credits appear | http://www.youtube.com/watch?v=oOoRrl8dFZg |
01:03:48 sec – 01:04:48 sec(Victory) |
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